Introduction to 3ds Max is the perfect series for beginners to 3ds Max! We cover tools and concepts that beginners will love and more advanced techniques which advanced artists can add to their arsenal. By the end of the course, you’ll have a solid grasp on how to practically use 3ds Max for all your projects. Contains over 3 hours of project-based training. Learn flexible rigging methods, several rigging and character setup tools, and the essentials of building animator-friendly controls with 3ds Max. Learn everything from using splines to create the bottle and straps, using booleans and deformers for the leather, creating the feathers, and setting up materials and lighting using Arnold. Learn essentials of rigging and establish a solid foundation. The Potion Bottle is 4.5 hours of real-time teaching. He’s worked on games like The Division 2 at Ubisoft, Forza Horizon 3 at Playground Games, and as a Freelancer on multiple projects as an Environment Artist and Material Artist. Potion Bottle concept art by Evgenia Loginova About Your InstructorĮmiel Sleegers is a Senior Environment Artist currently working in the AAA Game Industry. With over 12 hours of high-quality training, you’ll learn everything you need to know to get started with 3ds Max! Learn 3D modeling, simulations, UV unwrapping, rigging, deformers, material creation, lighting and using Arnold for rendering. Digital Tutors - Introduction to Rigging in 3ds Max Learn essentials of rigging and establish a solid foundation.
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January 2023
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